Death Stranding Director s Cut Review: Still Strange And Even Better On PS5

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I respect the hell out of Death Stranding, and I got a lot of enjoyment from experiencing it again with the Director's Cut, which enhances the core gameplay while adding some welcome tweaks to the game's pacing.

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What's So Special About Death Stranding? Since its release in 2019, Death Stranding has been regarded -- warmly and not so warmly -- as something of an oddity amongst the slate of AAA first-party games. It's an open-world action game starring a cast of Hollywood actors such as Norman Reedus, Mads Mikkelsen (Hannibal, Casino Royale), and Léa Seydoux (Skyfall), with a story that centers around the core theme of connection and unity in the face of trying circumstances.

Diving into the original Sonic the Hedgehog, which first came out Sega Genesis (or Mega Drive, as most regions outside the US knew it) in 1991, was as fun as it has been the last 31 years. There's a satisfying sense of speed as you zip through the more open levels, while the more labyrinthine ones are fun to explore.

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The standout additions to Death Stranding: Director's Cut are easily the new missions and activities. The special Half-Life and Cyberpunk 2077 themed missions from the PC edition, which rewarded you with specialized items, cosmetics, and fun crossover easter eggs, are in the Director's Cut. So now PlayStation players have the chance to check out some of Death Stranding's most unusual crossover content.

This new edition not only presents the perfect opportunity to revisit a game that had some eerie parallels with the COVID-19 pandemic but also features one of the most visually alluring worlds ever built.

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In an interview with the , Joe Russo said: 'He's fantastic. I mean, he has more charisma in his pinky than most people do in their entire body. So you know, we'd watch him do anything - I mean we'd watch him read the phonebook!'

The Bridgerton star was tipped as a possible replacement for Daniel Craig as 007 and the Russos - who directed the star on spy flick The Gray Man - think he has the charisma to take on the legendary role following his portrayal of the suave CIA boss Denny Carmichael in the Netflix movie.

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So far, I've played Death Stranding to completion three times -- once on PS4, then again on PC, and finally on PS5. Each playthrough of this wild, open-world game hit different, and with this third tour, I felt a strong connection with the paths I've walked and the infrastructure I've built. Death Stranding is a brilliant open-world game that gives rise to some spectacular feelings of satisfaction and splendor. 

It's also harder than I remember -- the chase sequence Labyrinth Zone Act 3 took me far too many attempts to get through (infinite lives, phew). Hearing Starlight Zone's absolute belter of a theme made it all worthwhile though.

Sonic 2 is my sentimental favorite, having spent countless hours on it since it came to Genesis in 1992. This game is the perfect sequel, adding layers of sophistication through more colorful levels -- Chemical Plant and Casino Night Zones are a particular favorites -- whose more open design lets Sonic, Tails or Knuckles rip through. I encountered one glitch where Tails (as the computer-controlled secondary character) got caught on some scenery and kept trying to jump out, resulting an irritating bouncing sound until I finished the level. Not game-breaking, but still annoying.

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Despite the high price, the Genesis Sonic games are some of the best platformers ever made, and Sonic Origins presents them in the most visually stunning compilation yet. If you're looking to revisit classic 2D Sonic games or want to introduce them to a new generation of players who've discovered Sonic through the recent movies, this collection is the slickest, most accessible way to experience them. And it still puts me in a better mood whenever I load it up.