Difference between revisions of "Induce Sin (Power)"

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Revision as of 23:58, 26 January 2015

INDUCE SIN (MENTAL)
Cost: 1 Energy
Call: “Induce <sin>”
The target becomes obsessed with one of the 7 deadly sins and begins to act upon it. Options are: Envy, Greed, Gluttony, Lust, Pride, Sloth, or Wrath. Umbrabound creatures in the umbra may use this power across the Gauntlet by saying “Breach” before the sig call.