Difference between revisions of "Out of Game Information"
(→The Basics) |
(→Role-Play and In-Game Conflict Resolution) |
||
Line 26: | Line 26: | ||
[[Combat Safety]] | [[Combat Safety]] | ||
− | [[ | + | [[Money and the Economy of Shillings]] |
− | [[ | + | [[Taint]] |
− | + | ==Boffers and Packets and Sig Calls, oh my!== | |
− | [[ | + | [[Boffer Specifications and Creation]] |
+ | [[Signature Calls]] | ||
+ | [[Masks]] | ||
+ | [[Headbands]] | ||
+ | [[Hand Signals]] | ||
− | + | [[Out Of Game Markings]] | |
− | [[ | ||
− | |||
Revision as of 21:14, 12 January 2014
Contents
The Out of Game Stuff of Shadow Accord
Welcome to Shadow Accord, a weekend-long, immersive, boffer Live Action Role Playing game (LARP) set in White Wolf's 2nd Edition Dark Ages World of Darkness. It's part improvisational theater, part strategy game, and part sparring match.
There is a lot of information to be familiar with to have a great weekend playing Shadow Accord.
The Basics
Playing a Non-Player Character at Shadow Accord
Role-Play and In-Game Conflict Resolution
Money and the Economy of Shillings
Boffers and Packets and Sig Calls, oh my!
Boffer Specifications and Creation