Difference between revisions of "Alchemists Guild"

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The guilds close association to the artificers has afforded them an odd sort of anonymity within the guild wars conflict. Seen as the Artificers silent enforcers, they are a feared strong arm, yet individually less interested in pursuing conflict and more interested in furthering their own research. While the guild has a lesser status in society, this means they have fewer guild inspired goals, and spend most of their time in research, seeking to further understand how things work. Their Arconai itself gives them great strength in battle allowing them to weaken an enemy, strengthen their own blows, or merely immolate their foes.
 
The guilds close association to the artificers has afforded them an odd sort of anonymity within the guild wars conflict. Seen as the Artificers silent enforcers, they are a feared strong arm, yet individually less interested in pursuing conflict and more interested in furthering their own research. While the guild has a lesser status in society, this means they have fewer guild inspired goals, and spend most of their time in research, seeking to further understand how things work. Their Arconai itself gives them great strength in battle allowing them to weaken an enemy, strengthen their own blows, or merely immolate their foes.
 
 
The art of Flux contains Wither, Augment, and Element 3. Wielders of Flux posses the only Arconai capable of causing aggravated damage to other wraith. As such they are often used as enforcers or executioners, bringing the beaten bodies of their targets back to feed their masters forges before oblivion can claim them.
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Wielders of Flux posses Arconai capable of causing aggravated damage to other wraith. As such they are often used as enforcers or executioners, bringing the beaten bodies of their targets back to feed their masters' forges before oblivion can claim them.

Revision as of 15:40, 20 May 2013

The Alchemists

"Anything can burn."

The Alchemists are a subset of the Artificers guild and specialize in the Arconai of Flux. Flux is the art of manipulating the energy within an object in order to bring it to life or activation. They can strengthen an object or weaken it, even stoke the energy of an item to it's breaking point allowing it to burst into soulfire. Alchemists are consummate scientists and tinkers, seeking to understand objects as well as manipulate them. This understanding gives them great power, but they often lack the inner fire or rage to make them overly hostile or aggressive. This guild works so closely with the Artificers it is often not even considered a real guild, but rather as an association of apprentices. Because of this close association with the Artificers, and general lack of unified goals, this guild is largely considered a 'Lesser' guild by the other, more influential guilds.

The guilds close association to the artificers has afforded them an odd sort of anonymity within the guild wars conflict. Seen as the Artificers silent enforcers, they are a feared strong arm, yet individually less interested in pursuing conflict and more interested in furthering their own research. While the guild has a lesser status in society, this means they have fewer guild inspired goals, and spend most of their time in research, seeking to further understand how things work. Their Arconai itself gives them great strength in battle allowing them to weaken an enemy, strengthen their own blows, or merely immolate their foes.

Wielders of Flux posses Arconai capable of causing aggravated damage to other wraith. As such they are often used as enforcers or executioners, bringing the beaten bodies of their targets back to feed their masters' forges before oblivion can claim them.