Difference between revisions of "Resilience (Power)"

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m (Ian moved page Resilience to Resilience (Power))
 
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  | Description  = This power allows the caster to resist a single status attack. When this power is activated the caster takes the effect of [[Wither]] instead.
 
  | Description  = This power allows the caster to resist a single status attack. When this power is activated the caster takes the effect of [[Wither]] instead.
 
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{| class="wikitable" style="text-align:center; width:400px; border: 2px solid #ff6600; margin: 1em auto 1em auto;"
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! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum (12/11/13)
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| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | Must be used immediately upon being hit by a status attack. It can not be used to later break out of a status attack.
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|}
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{{Template:RulesDEF_Self}}
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[[Category:Self]]

Latest revision as of 19:11, 3 July 2015

RESILIENCE (SELF)
Cost: 2 energy
Call: “Resist”
This power allows the caster to resist a single status attack. When this power is activated the caster takes the effect of Wither instead.
Addendum (12/11/13)
Must be used immediately upon being hit by a status attack. It can not be used to later break out of a status attack.

Effect Type[edit]

As per the Core Rules..

SELF
Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish.