Difference between revisions of "Resilience (Power)"
Line 10: | Line 10: | ||
| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | Must be used immediately upon being hit by a status attack. It can not be used to later break out of a status attack. | | colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | Must be used immediately upon being hit by a status attack. It can not be used to later break out of a status attack. | ||
|} | |} | ||
+ | {{Template:RulesDEF_Self}} | ||
+ | [[Category:Self]] |
Latest revision as of 19:11, 3 July 2015
RESILIENCE (SELF) | |
---|---|
Cost: | 2 energy |
Call: | “Resist” |
This power allows the caster to resist a single status attack. When this power is activated the caster takes the effect of Wither instead. |
Addendum (12/11/13) | |
---|---|
Must be used immediately upon being hit by a status attack. It can not be used to later break out of a status attack. |
Effect Type[edit]
As per the Core Rules..
SELF | |
---|---|
Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish. |