Difference between revisions of "Frenzy (Power)"
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==Tainted Frenzy (Power)== | ==Tainted Frenzy (Power)== | ||
− | Cost: 1 Energy | + | '''Cost:''' 1 Energy<br /> |
− | Call: "Tainted Frenzy" | + | '''Call:''' "Tainted Frenzy"<br /> |
This power functions the same as Frenzy, except that it also [[Core_Rules#Taint|Taints]] the target. | This power functions the same as Frenzy, except that it also [[Core_Rules#Taint|Taints]] the target. | ||
{{Template:RulesDEF_Touch}} | {{Template:RulesDEF_Touch}} | ||
[[Category:Touch]] | [[Category:Touch]] |
Revision as of 22:55, 3 July 2015
FRENZY (TOUCH) | |
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Cost: | 1 Energy |
Call: | “Frenzy” |
The target enters an attack frenzy without losing virtue (see Attack Frenzy). |
Tainted Frenzy (Power)
Cost: 1 Energy
Call: "Tainted Frenzy"
This power functions the same as Frenzy, except that it also Taints the target.
Effect Type
As per the Core Rules..
TOUCH | |
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Touch powers are delivered by a single sig call (no counting) and a touch of the hand. The effect length is determined by the power, though many happen instantaneously. Touch powers can be resisted by spending a willpower and saying “resist”. |