Difference between revisions of "Frenzy (Power)"
Line 5: | Line 5: | ||
| Description = The target enters an attack frenzy without losing virtue (see [[Core_Rules#Frenzy|Attack Frenzy]]). | | Description = The target enters an attack frenzy without losing virtue (see [[Core_Rules#Frenzy|Attack Frenzy]]). | ||
}} | }} | ||
+ | == Tainted == | ||
+ | The tainted version of this power,'''Tainted Frenzy''', functions the same as the description above, except with the addition of the <Taint> meta-call which additionally [[Core_Rules#Taint|Taints]] the target. | ||
{{Template:RulesDEF_Touch}} | {{Template:RulesDEF_Touch}} | ||
[[Category:Touch]] | [[Category:Touch]] |
Revision as of 23:24, 3 July 2015
FRENZY (TOUCH) | |
---|---|
Cost: | 1 Energy |
Call: | “Frenzy” |
The target enters an attack frenzy without losing virtue (see Attack Frenzy). |
Tainted
The tainted version of this power,Tainted Frenzy, functions the same as the description above, except with the addition of the <Taint> meta-call which additionally Taints the target.
Effect Type
As per the Core Rules..
TOUCH | |
---|---|
Touch powers are delivered by a single sig call (no counting) and a touch of the hand. The effect length is determined by the power, though many happen instantaneously. Touch powers can be resisted by spending a willpower and saying “resist”. |