Difference between revisions of "Frenzy (Power)"

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(Tainted Frenzy (Power))
 
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  | Description  = The target enters an attack frenzy without losing virtue (see [[Core_Rules#Frenzy|Attack Frenzy]]).
 
  | Description  = The target enters an attack frenzy without losing virtue (see [[Core_Rules#Frenzy|Attack Frenzy]]).
 
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==Tainted Frenzy (Power)==
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== Tainted Frenzy (Power) ==
This power functions the same as Frenzy, except that it also [[Core_Rules#Taint|Taints]] the target.
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This power functions the same as the description above, except with the addition of the <Taint> meta-call (Thus: "Tainted Frenzy") which additionally [[Core_Rules#Taint|Taints]] the target.
 
{{Template:RulesDEF_Touch}}
 
{{Template:RulesDEF_Touch}}
 
[[Category:Touch]]
 
[[Category:Touch]]

Latest revision as of 23:40, 3 July 2015

FRENZY (TOUCH)
Cost: 1 Energy
Call: “Frenzy”
The target enters an attack frenzy without losing virtue (see Attack Frenzy).

Tainted Frenzy (Power)[edit]

This power functions the same as the description above, except with the addition of the <Taint> meta-call (Thus: "Tainted Frenzy") which additionally Taints the target.

Effect Type[edit]

As per the Core Rules..

TOUCH
Touch powers are delivered by a single sig call (no counting) and a touch of the hand. The effect length is determined by the power, though many happen instantaneously. Touch powers can be resisted by spending a willpower and saying “resist”.