Difference between revisions of "Sense Item (Power)"
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{{Template:RulesDEF_Sensory}} | {{Template:RulesDEF_Sensory}} | ||
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+ | ==FAQ== | ||
+ | {{Template:FAQbox | ||
+ | | Question = Does [[Sense Item]] detect a Sorcerer’s [[Human_(Rules)#Focus|Focus]]? | ||
+ | | Answer = No. Sense Item only requires a “yes” response from characters holding either a [[Core_Rules#Magical_Items|Magical Item]] (Talisman, Fetish, Vestige, Wonder, or Artifact) or a [[Wraith_(Rules)#Fetter|Fetter]]. (Fetters are not magical items, but they are detected by the power). | ||
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+ | However, someone with Sense Item may read a [[Core_Rules#Tagged_Items|Focus Tag]] and take that information in game. | ||
+ | }} | ||
[[Category:Sensory]] | [[Category:Sensory]] |
Revision as of 21:22, 11 July 2015
SENSE ITEM (SENSORY) | |
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Cost: | None |
Call: | “Sense Item” |
This power may be activated after staring intently at a target for 10 seconds. The target must state “Yes” OOG if he is carrying any magical items, including fetters. This power allows you to read any item tag and take the information IG. |
Effect Type
As per the Core Rules..
SENSORY | |
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These are not attacks. They are used to gain character state information (with some exceptions). They may be used under the same conditions as mental effects. Sensory powers may target a character that is dying but not characters that are dead.
Addendum: Sensory powers may be used across the gauntlet on a target the caster can perceive without calling breach. |
FAQ
Does Sense Item detect a Sorcerer’s Focus?
No. Sense Item only requires a “yes” response from characters holding either a Magical Item (Talisman, Fetish, Vestige, Wonder, or Artifact) or a Fetter. (Fetters are not magical items, but they are detected by the power).
However, someone with Sense Item may read a Focus Tag and take that information in game.