Difference between revisions of "Dreamshape (Power)"
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| Cost = 1 energy | | Cost = 1 energy | ||
| Call = “Dreamshape <dream> <action> <non-plural noun>” | | Call = “Dreamshape <dream> <action> <non-plural noun>” | ||
− | | Description = This power may be used on a target that is incapacitated, asleep, or under the [[Daze]] effect to give them a dream. | + | | Description = This power may be used on a target that is [[Core_Rules#Incapacitation|incapacitated]], asleep, or under the [[Daze]] effect to give them a dream. |
The caster places two fingers to the target’s temple and describes a short dream. Or if the target is asleep, the caster leaves a 3x5 card with the <dream> <action> <noun> written down. When the target awakes, he immediately carries out the action to the best of his ability as directed in the call. | The caster places two fingers to the target’s temple and describes a short dream. Or if the target is asleep, the caster leaves a 3x5 card with the <dream> <action> <noun> written down. When the target awakes, he immediately carries out the action to the best of his ability as directed in the call. | ||
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The power ends once the action has been performed one time. The target may attack and defend himself as normal. This power may not be used to cause a target to harm himself. Umbrabound creatures in the umbra may use this power across the Gauntlet by saying “Breach” before the sig call. | The power ends once the action has been performed one time. The target may attack and defend himself as normal. This power may not be used to cause a target to harm himself. Umbrabound creatures in the umbra may use this power across the Gauntlet by saying “Breach” before the sig call. | ||
}} | }} | ||
+ | {{Template:RulesDEF_Touch}} | ||
+ | [[Category:Touch]] | ||
+ | {{Template:RulesDEF_Condition}} | ||
+ | [[Category:Condition]] |
Latest revision as of 01:13, 4 July 2015
DREAMSHAPE (TOUCH [CONDITION]) | |
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Cost: | 1 energy |
Call: | “Dreamshape <dream> <action> <non-plural noun>” |
This power may be used on a target that is incapacitated, asleep, or under the Daze effect to give them a dream.
The caster places two fingers to the target’s temple and describes a short dream. Or if the target is asleep, the caster leaves a 3x5 card with the <dream> <action> <noun> written down. When the target awakes, he immediately carries out the action to the best of his ability as directed in the call. The power ends once the action has been performed one time. The target may attack and defend himself as normal. This power may not be used to cause a target to harm himself. Umbrabound creatures in the umbra may use this power across the Gauntlet by saying “Breach” before the sig call. |
Effect Type[edit]
As per the Core Rules..
TOUCH | |
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Touch powers are delivered by a single sig call (no counting) and a touch of the hand. The effect length is determined by the power, though many happen instantaneously. Touch powers can be resisted by spending a willpower and saying “resist”. |
CONDITION | |
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Conditions are long-term effects such as poisons or illnesses that remain until treated or the end of event. A player may decide to have her condition continue from event to event if she likes. A character affected by a condition will need to follow the rules for that condition (usually stated on a tag or ritual) as well as roleplay in the suggested manner. |