Difference between revisions of "Taint (Power)"
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| Cost = None | | Cost = None | ||
| Call = “Tainted” | | Call = “Tainted” | ||
− | | Description = You must add the tainted <Meta> call to all attacks. | + | | Description = You must add the tainted <Meta> call to '''all''' attacks. |
}} | }} | ||
{{Template:RulesDEF_Passive}} | {{Template:RulesDEF_Passive}} | ||
[[Category:Passive]] | [[Category:Passive]] | ||
+ | {{Template:RulesDEF_Tainted}} |
Latest revision as of 17:29, 4 July 2015
This article is about the mechanical Power Taint. See Taint (Roleplay) for the Roleplay effects of Taint.
TAINT (PASSIVE) | |
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Cost: | None |
Call: | “Tainted” |
You must add the tainted <Meta> call to all attacks. |
Effect Type[edit]
As per the Core Rules..
PASSIVE | |
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Passive powers only affect the user and are always considered active. The effect of passive powers cannot normally be removed by other powers. |
Meta Call[edit]
As per the Core Rules..
<Tainted> | |
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If this attack is not resisted immediately the target will become tainted. |