Difference between revisions of "Frenzy Control (Power)"

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  | Cost          = 1 energy
 
  | Cost          = 1 energy
 
  | Call          = “No Effect” to Frenzy, otherwise none.
 
  | Call          = “No Effect” to Frenzy, otherwise none.
  | Description  = A character may activate this power to enter [[Frenzy]] without losing virtue. Additionally, she is always immune to [[Frenzy]] from other sources.
+
  | Description  = A character may activate this power to enter [[Frenzy]] without losing virtue. Additionally, she is always immune to Frenzy from other sources.
 
}}
 
}}
 
{{Template:RulesDEF_Self}}
 
{{Template:RulesDEF_Self}}
 
[[Category:Self]]
 
[[Category:Self]]

Latest revision as of 19:06, 3 July 2015

FRENZY CONTROL (SELF)
Cost: 1 energy
Call: “No Effect” to Frenzy, otherwise none.
A character may activate this power to enter Frenzy without losing virtue. Additionally, she is always immune to Frenzy from other sources.

Effect Type[edit]

As per the Core Rules..

SELF
Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish.