Difference between revisions of "Frenzy Control (Power)"
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| Cost = 1 energy | | Cost = 1 energy | ||
| Call = “No Effect” to Frenzy, otherwise none. | | Call = “No Effect” to Frenzy, otherwise none. | ||
− | | Description = A character may activate this power to enter [[Frenzy]] without losing virtue. Additionally, she is always immune to | + | | Description = A character may activate this power to enter [[Frenzy]] without losing virtue. Additionally, she is always immune to Frenzy from other sources. |
}} | }} | ||
{{Template:RulesDEF_Self}} | {{Template:RulesDEF_Self}} | ||
[[Category:Self]] | [[Category:Self]] |
Latest revision as of 19:06, 3 July 2015
FRENZY CONTROL (SELF) | |
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Cost: | 1 energy |
Call: | “No Effect” to Frenzy, otherwise none. |
A character may activate this power to enter Frenzy without losing virtue. Additionally, she is always immune to Frenzy from other sources. |
Effect Type[edit]
As per the Core Rules..
SELF | |
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Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish. |