Difference between revisions of "Sense Generation (Power)"

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  | Description  = This power may be used immediately after draining a vampire. The target must state his generation. Targets that are not vampires are immune to this power and state “no effect”.
 
  | Description  = This power may be used immediately after draining a vampire. The target must state his generation. Targets that are not vampires are immune to this power and state “no effect”.
 
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[[Category:Sensory]]

Latest revision as of 19:28, 3 July 2015

SENSE GENERATION (SENSORY)
Cost: 1 Energy
Call: “Sense Generation”
This power may be used immediately after draining a vampire. The target must state his generation. Targets that are not vampires are immune to this power and state “no effect”.

Effect Type[edit]

As per the Core Rules..

SENSORY
These are not attacks. They are used to gain character state information (with some exceptions). They may be used under the same conditions as mental effects. Sensory powers may target a character that is dying but not characters that are dead.

Addendum: Sensory powers may be used across the gauntlet on a target the caster can perceive without calling breach.