Difference between revisions of "Realm Grasp (Power)"
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{| class="wikitable" style="text-align:center; width:400px; border: 2px solid #ff6600; margin: 1em auto 1em auto;" | {| class="wikitable" style="text-align:center; width:400px; border: 2px solid #ff6600; margin: 1em auto 1em auto;" | ||
− | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum | + | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum (12/11/13) |
|- | |- | ||
| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | May be used to open doors, but this still requires energy. | | colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | May be used to open doors, but this still requires energy. | ||
|} | |} |
Revision as of 01:03, 28 January 2015
REALM GRASP (SELF) | |
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Cost: | 1 Energy |
Call: | “Breach” |
The caster may use this power to pick up an object in the Realm or open an unlocked door while he is in the Umbra. |
Addendum (12/11/13) | |
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May be used to open doors, but this still requires energy. |