Difference between revisions of "Sanctuary (Power)"
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− | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum | + | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum (12/11/13) |
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| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | The target may not attack the caster of this power. | | colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | The target may not attack the caster of this power. | ||
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Revision as of 01:04, 28 January 2015
SANCTUARY (MENTAL) | |
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Cost: | 1 energy |
Call: | “Mass Sanctuary” |
All tainted targets may not advance towards the caster unless the caster is more than 10 feet away from the target. This power has no effect on targets that are not tainted. |
Addendum (12/11/13) | |
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The target may not attack the caster of this power. |