Difference between revisions of "Hero's Stand (Power)"
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| Cost = None | | Cost = None | ||
| Call = “Hero’s Stand” | | Call = “Hero’s Stand” | ||
− | | Description = The caster plants one foot in place. For 10 minutes, he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to 0 health. | + | | Description = The caster plants one foot in place. For '''10 minutes''', he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to [[Core_Rules#Incapacitation|0 health]]. |
}} | }} | ||
{{Template:RulesDEF_Self}} | {{Template:RulesDEF_Self}} | ||
[[Category:Self]] | [[Category:Self]] |
Revision as of 01:30, 4 July 2015
HERO’S STAND (SELF) | |
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Cost: | None |
Call: | “Hero’s Stand” |
The caster plants one foot in place. For 10 minutes, he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to 0 health. |
Effect Type
As per the Core Rules..
SELF | |
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Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish. |