Difference between revisions of "Fast Healing (Power)"

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(FAQ)
 
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==FAQ==
 
==FAQ==
 
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  | Question = Since [[Human_(Rules)#Fomori|Fomori]] use their powers with Health, Willpower or Virtue, and because [[Human_(Rules)#Gorehound|Gorehound]] 1 grants [[Fast Healing]], what do Fomori spend to use [[Regeneration]]?
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  | Question = Since [[Human_(Rules)#Fomori|Fomori]] use their powers with Health, Willpower or Virtue, and because [[Human_(Rules)#Gorehound|Gorehound]] 1 grants [[Fast Healing]], what do Fomori spend to use [[Core_Rules#Regeneration|Regeneration]]?
  | Answer  =  
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  | Answer  = Energy.
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While a Fomori must use Health, Virtue or Willpower to fuel their powers, Fast Healing itself only raises the Regeneration value of the Fomori by 1 - as a passive, it has no cost of its own.
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Regeneration rate is not a power, it is simply regeneration. Regeneration converts energy to health. So Energy is the resource that is consumed by regenerating.
 
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[[Category:Passive]]
 
[[Category:Passive]]

Latest revision as of 01:38, 11 July 2015

FAST HEALING (PASSIVE)
Cost: None
Call: None
This power increases the caster’s Regeneration rate by 1. If he does not have regeneration from his faction he will gain Regeneration 1.

Effect Type[edit]

As per the Core Rules..

PASSIVE
Passive powers only affect the user and are always considered active. The effect of passive powers cannot normally be removed by other powers.

FAQ[edit]

Since Fomori use their powers with Health, Willpower or Virtue, and because Gorehound 1 grants Fast Healing, what do Fomori spend to use Regeneration?

Energy.

While a Fomori must use Health, Virtue or Willpower to fuel their powers, Fast Healing itself only raises the Regeneration value of the Fomori by 1 - as a passive, it has no cost of its own.

Regeneration rate is not a power, it is simply regeneration. Regeneration converts energy to health. So Energy is the resource that is consumed by regenerating.