Difference between revisions of "Avert (Power)"
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− | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum | + | ! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum (12/11/13) |
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| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | While in the realm you may add the “Breach” meta call to target a character in the umbra if you have the Umbra Sight power. The target may not attack the caster of this power. | | colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | While in the realm you may add the “Breach” meta call to target a character in the umbra if you have the Umbra Sight power. The target may not attack the caster of this power. | ||
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Revision as of 01:01, 28 January 2015
AVERT (MENTAL) | |
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Cost: | 1 Energy |
Call: | “Avert” |
Caster holds out his hand with his palm facing the target and says “Avert”. While the caster has her hand raised and palm facing the target, the target may not advance towards the caster unless the caster is more than 10 feet away from the target. Only one target may be averted at any time. This power ends immediately if the caster lowers his hand. |
Addendum (12/11/13) | |
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While in the realm you may add the “Breach” meta call to target a character in the umbra if you have the Umbra Sight power. The target may not attack the caster of this power. |