Difference between revisions of "Sanctuary (Power)"

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! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum
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! colspan="2" style="text-align: center; font-weight: bold; background: #FFD699; font-size: 110%; padding: 5px;" | Addendum (12/11/13)
 
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| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | The target may not attack the caster of this power.
 
| colspan="2" style="text-align: left; background: #FFFCF7; padding: 5px;" | The target may not attack the caster of this power.
 
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Revision as of 02:04, 28 January 2015

SANCTUARY (MENTAL)
Cost: 1 energy
Call: “Mass Sanctuary”
All tainted targets may not advance towards the caster unless the caster is more than 10 feet away from the target. This power has no effect on targets that are not tainted.
Addendum (12/11/13)
The target may not attack the caster of this power.