Difference between revisions of "Character Creation"
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| style="background: #FFFCF7; padding: 5px;" | Human | | style="background: #FFFCF7; padding: 5px;" | Human | ||
− | | style="background: #FFFCF7; padding: 5px;" | Commoner <br /> | + | | style="background: #FFFCF7; padding: 5px;" | |
+ | Commoner <br /> | ||
Formori <br /> | Formori <br /> | ||
Ghoul <br /> | Ghoul <br /> |
Revision as of 23:52, 30 January 2015
..Continued from Core Rules (Page 4). |
Contents |
Character Guides
CHARACTER GUIDES All new characters must be approved by a character guide (CG) before being played at an event or on the forums. Character guides help provide new characters with proper guidance to fit into the world of Shadow Accord. They often ask a number of questions intended to help players gain a clearer picture of who their character is and what they believe. Character concepts should be discussed with the CGs before game if possible. |
Faction
Shadow Accord consists of four basic types of creatures from which players can create a character. Each group has a significant effect on the basic attributes that your character possesses and how they will interact with the world. Information about the individual factions is found in their respective sections. You must choose a faction from the following: Human, Vampire, Shifter, or Wraith. |
Sub-Faction
Within each faction you must choose one or more sub-factions. These indicate what, if any, supernatural powers you have and what their source is. This choice will have a significant effect on your role within your faction. Sub-factions are available according to the following chart:
Humans may choose a single merit at no cost. To become a Fomori, Ghoul, Kinfolk, Gifted Kinfolk, or Sorcerer you must purchase the appropriate merit. |