Difference between revisions of "Paralyze (Power)"
m (Ian moved page Paralyze to Paralyze (Power)) |
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| Description = The target is held in total paralysis, unable to speak or do anything else other than use regeneration. This power ends immediately if the target is attacked or damaged. | | Description = The target is held in total paralysis, unable to speak or do anything else other than use regeneration. This power ends immediately if the target is attacked or damaged. | ||
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+ | {{Template:RulesDEF_Status}} | ||
+ | [[Category:Status]] |
Latest revision as of 21:58, 3 July 2015
PARALYZE (STATUS) | |
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Cost: | 1 Energy |
Call: | “Paralyze” |
The target is held in total paralysis, unable to speak or do anything else other than use regeneration. This power ends immediately if the target is attacked or damaged. |
Effect Type[edit]
As per the Core Rules..
STATUS ATTACK | |
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Status attacks are issued by throwing spell packets. The effect of a status attack lasts for 60 seconds. The type of attack is clear to anyone who sees the packet so long as they are familiar with the power. Status effects cause physical maladies (such as paralysis) and typically do not cause damage.
To defend against a status attack, dodge out of the way, or allow the contact and use a power/appropriate supernatural item to resist. You are considered hit if you feel the packet hit you and do not use a power to resist. Status packets cannot be blocked by shields or weapons. If a second status attack is landed while another is still active, the second attack takes effect, and the first is ended. |