Decay (Power)

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DECAY (DAMAGE)
Cost: 1 Energy
Call: “Decay”, “Agg 1”
The caster touches a target with her hand. Every 10 seconds, the caster causes one aggravated damage to the target. Say “Agg 1.” Each point of damage counts as a separate attack. A character who is dying or dead that suffers damage in this way immediately becomes dead and turns to ash (goes out of game). This power ends immediately if the caster is no longer touching the target or moves her feet.

Effect Type

As per the Core Rules..

DAMAGE ATTACK
Typically issued by boffers and thrown packets (seen IG as a ball of the <type> of attack) with a number in the signature call. Damage attacks instantly lower health levels at the rate spoken in the signature call, such as “Fire 3”. If a number is not included with the sig call it is assumed to be no damage. You can always call a number less than your maximum, including zero. If a source of damage is considered aggravated, it will also reduce maximum health by 1 per hit if the target loses health levels to the attack.

To defend against this kind of attack, dodge out of the way, block with a shield, block the blow with your boffer, or allow your opponent to strike you and use a power/appropriate magical item to resist the blow. You are considered hit if you feel the boffer weapon hit you, it did not contact your boffer or shield during the swing, and you do not use a power to resist.