Venom (Power)

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VENOM (STATUS)
Cost: 1 energy
Call: “Venom”
The target must roleplay being ill and may not make any attacks.

Tainted Venom (Power)

This power functions the same as the description above, except with the addition of the <Taint> meta-call (Thus: "Tainted Venom") which additionally Taints the target.

Effect Type

As per the Core Rules..

STATUS ATTACK
Status attacks are issued by throwing spell packets. The effect of a status attack lasts for 60 seconds. The type of attack is clear to anyone who sees the packet so long as they are familiar with the power. Status effects cause physical maladies (such as paralysis) and typically do not cause damage.

To defend against a status attack, dodge out of the way, or allow the contact and use a power/appropriate supernatural item to resist. You are considered hit if you feel the packet hit you and do not use a power to resist. Status packets cannot be blocked by shields or weapons.

If a second status attack is landed while another is still active, the second attack takes effect, and the first is ended.