Difference between revisions of "Obedience (Power)"

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==Examples==
 
==Examples==
  
“Obedience: Jump.” Will end after the target jumps once.
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'''“Obedience: Jump.”''' Will end after the target jumps once.
  
“Obedience: Go to Durham.” Will end after 10 minutes or when the target reaches Durham, whichever happens first.
+
'''“Obedience: Go to Durham.”''' Will end after 10 minutes or when the target reaches Durham, whichever happens first.
  
“Obedience: Kill that guy over there with the blue headscarf” is also valid.
+
'''“Obedience: Kill that guy over there with the blue headscarf”''' is also valid.

Revision as of 01:05, 23 January 2015

OBEDIENCE (MENTAL)
Cost: 1 Energy
Call: “Obedience <action>” or

“Obedience <action> <person, place, or thing>”

(action or target spoken IG).

The target immediately carries out the action to the best of her ability as directed in the call. The power ends immediately once the action has been performed one time. The target may attack and defend herself as normal, unless prohibited by the command. This power may not be used to cause a target to harm herself.


Examples

“Obedience: Jump.” Will end after the target jumps once.

“Obedience: Go to Durham.” Will end after 10 minutes or when the target reaches Durham, whichever happens first.

“Obedience: Kill that guy over there with the blue headscarf” is also valid.