Difference between revisions of "Pass Ward (Wraith Ritual)"

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(Created page with "{{Template:Rituals | Ritual Name = Pass Ward | Type = Arcanos Rite | Casting Requirements = Rituals 1 and Argos 1 | Rarity = Common...")
 
 
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  | Effects              = Within ten seconds of finishing, the ritual caster may step through the ward as if it wasn’t there. Until he passes through the ward the opposite way (which does not require another casting of this ritual), the caster must remain in the Umbra and may not affect the Realm.  If the ward is destroyed, or if the caster is forced into the Realm by another character, this ritual will end, and the caster may affect his surroundings as normal.
 
  | Effects              = Within ten seconds of finishing, the ritual caster may step through the ward as if it wasn’t there. Until he passes through the ward the opposite way (which does not require another casting of this ritual), the caster must remain in the Umbra and may not affect the Realm.  If the ward is destroyed, or if the caster is forced into the Realm by another character, this ritual will end, and the caster may affect his surroundings as normal.
  
You may use [[Portal Walk]] to enter or exit the doorway with the ward.
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You may use [[Wraith_(Rules)#Portal_Walk|Portal Walk]] to enter or exit the doorway with the ward.
 
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[[Category:Arcanos_Rite]]
 
[[Category:Arcanos_Rite]]

Latest revision as of 18:36, 20 March 2016

Pass Ward
Type: Arcanos Rite
Casting Requirements: Rituals 1 and Argos 1
Rarity: Common
Summary: This ritual allows the user and only the user to pass through a warded doorway.
Cost: 5 Energy
Components: None
Special:
Instructions: 1. Stand within five feet of the warded doorway while in the Umbra.

2. Chant or concentrate for 60 seconds with your eyes closed.

3. Pay the casting cost.

Effects: Within ten seconds of finishing, the ritual caster may step through the ward as if it wasn’t there. Until he passes through the ward the opposite way (which does not require another casting of this ritual), the caster must remain in the Umbra and may not affect the Realm. If the ward is destroyed, or if the caster is forced into the Realm by another character, this ritual will end, and the caster may affect his surroundings as normal.

You may use Portal Walk to enter or exit the doorway with the ward.

Return to the Rituals page.