Difference between revisions of "Sense Oath (Power)"

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(Created page with "{{Template:Powers | Power Name = SENSE OATH (SENSORY) | Cost = None | Call = “Sense Oath” | Description = This power may be activated after drai...")
 
 
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  | Description  = This power may be activated after draining health from a target. The target must state “Yes” OOG if she is currently under the effects of a blood oath.
 
  | Description  = This power may be activated after draining health from a target. The target must state “Yes” OOG if she is currently under the effects of a blood oath.
 
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{{Template:RulesDEF_Sensory}}
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==FAQ==
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{{Template:FAQbox
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| Question = To use Sense Oath, the caster must [[Core_Rules#Draining|taste]] the target’s blood, correct?
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| Answer  = Yes.
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}}
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[[Category:Sensory]]

Latest revision as of 22:31, 11 July 2015

SENSE OATH (SENSORY)
Cost: None
Call: “Sense Oath”
This power may be activated after draining health from a target. The target must state “Yes” OOG if she is currently under the effects of a blood oath.

Effect Type[edit]

As per the Core Rules..

SENSORY
These are not attacks. They are used to gain character state information (with some exceptions). They may be used under the same conditions as mental effects. Sensory powers may target a character that is dying but not characters that are dead.

Addendum: Sensory powers may be used across the gauntlet on a target the caster can perceive without calling breach.

FAQ[edit]

To use Sense Oath, the caster must taste the target’s blood, correct?

Yes.