Hero's Stand (Power)

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HERO’S STAND (SELF)
Cost: None
Call: “Hero’s Stand”
The caster plants one foot in place. For 10 minutes, he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to 0 health.

Effect Type[edit]

As per the Core Rules..

SELF
Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish.

FAQ[edit]

[Expand]

How does Taunt interact with Hero’s Stand? Do ranged, mental, or status attacks also fulfill the requirement of Taunt? What if the Hero’s Stander has nothing beyond melee?