Difference between revisions of "Hero's Stand (Power)"

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  | Cost          = None
 
  | Cost          = None
 
  | Call          = “Hero’s Stand”
 
  | Call          = “Hero’s Stand”
  | Description  = The caster plants one foot in place. For 10 minutes, he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to 0 health.
+
  | Description  = The caster plants one foot in place. For '''10 minutes''', he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to [[Core_Rules#Incapacitation|0 health]].
 
}}
 
}}
 
{{Template:RulesDEF_Self}}
 
{{Template:RulesDEF_Self}}
 
[[Category:Self]]
 
[[Category:Self]]

Revision as of 02:30, 4 July 2015

HERO’S STAND (SELF)
Cost: None
Call: “Hero’s Stand”
The caster plants one foot in place. For 10 minutes, he is immune to damage attacks and may resist status attacks for 1 energy. Once the 10 minutes is over, or if the caster lifts his foot for any reason, he will immediately drop to 0 health.

Effect Type

As per the Core Rules..

SELF
Powers that only affect the user, or the user and other voluntary targets. You may have as many self powers active at a time as you wish.